INCREASING STUDENT INTEREST IN ISLAMIC EDUCATION LEARNING THROUGH INTERACTIVE MEDIA
Abstract
Education in the global era is influenced by
technological developments which are increasingly
uncontrollable, this is due to the lack of ineffective use
of media. As a result of this mismatch, many students
do not get learning experience according to their
particular subject matter in the field of religion. In fact,
Islamic religious education is the initial foundation for
the formation of student character. Teachers must be
able to create interactive media that can attract students
to learn about Islam. Therefore, this research aims to
review literature regarding increasing interest in
learning Islamic Religious Education through
interactive media in schools. This study analyzes
various sources that discuss the effectiveness of
interactive media such as digital applications,
educational videos, and interactive games in increasing
student motivation and understanding. The results of
the literature review show that the use of interactive
learning media can increase students' interest in
learning by making learning more interesting and
enjoyable. Apart from that, interactive media also helps
students understand the material better through
visualization and direct interaction. This research
concludes that the integration of interactive learning
media in Islamic religious education in elementary
schools has great potential to improve the quality of
learning and student learning outcomes.
References
IDAARAH, VOL. III, NO. 2, DESEMBER 2019(205-215)
2. Andi Hadiyanto,dkk,Pendidikan Agama Islam Untuk Perguruan Tinggi,(Jakarta: Fikra
Publika,2020)
3. Andi Kristanto, Media Pembelajaran,(Surabaya: Bintang Surabaya, 2016)
4. Esi Hairani, Yanti Susanti, Rahma Mahdiyah, Kajian Literatur tentang Media
Pembelajaran Interaktif dan Minat Belajar Pendidikan Agama Islam di Sekolah,
Edukatif: Jurnal Ilmu Pendidikan: Volume 6 Nomor 4 Agustus 2024(3190 – 3199)
5. Feny Rita Fiantika,dkk, Metodologi Penelitian Kualitatif(Padang: PT. Global
Eksekutif Teknologi)
6. Hamzah Pagarra,dkk, Media Pembelajaran,(Makasar: Badan Penerbit UNM,2022)
7. Legi Aulia Putri , Ulva Rahmi, Pemanfaatan Media Digital untuk Meningkatkan
Minat Belajar PAI pada Generasi Milenial Utilization of Digital Media to Increase
Interest in Learning PAI in the Millennial Generation, Faedah : Jurnal Hasil Kegiatan
Pengabdian Masyarakat Indonesia: Vol.2, No.1 Februari 2024,(27-31)
8. M. Sahib Saleh,dkk, Media Pembelajaran(Purbolingga: Eureka Media Aksara,2023)
9. M. Sahib Saleh,dkk, Media Pembelajaran(Purbolingga: Eureka Media
Aksara,2023)Hal.12
10. Novia Rizki Muhtar,dkk, Upaya Peningkatan Minat Belajar Siswa Melalui
Penggunaan Media Audio Visual dalam Mata Pelajaran Pendidikan Agama Islam di
SDN 1 Banjarejo, SHEs: Conference Series Vol 7 No 3 2024 (1354-1359)
11. Nurlina Ariani Hrp,dkk. Belajar Dan Pembelajaran,(Bandung: Widina Bhakti
Persada.2022)
12. Nurlina Ariani,dkk, Buku Ajar Belajar Dan Pembelajaran.(Bandung: CV. Widina
Media Utama,2022)
13. Shofiana Rohmah, I Made Tegeh, Multimedia Interaktif Untuk Meningkatkan Minat
dan Hasil Belajar PAI, Jurnal Edutech Undiksha, Volume 10, Number 2, Tahun
2022(215-224)
14. Suryana,Metodologi Penelitian,(Model Praktis Penelitian Kuantitatif dan Kualitatif,
(Palembang:UPI,2010)
15. The Google Scoler source was accessed on December 2 2024 at 10.00 WIB
16. Tresna Aditya; Ajat Sudrajat; M. Syarif Sumantri, The Development of Interactive
Multimedia Based on the Quiz Education Game on the Content of IPS Learning in
Basic Schools, International Journal of Multicultural and Multireligious
Understanding, Vol. 8, No. 4, April 2021(654-661)